I think the title encapsulates what this piece is about perfectly.
![oxenfree tvtropes oxenfree tvtropes](https://assets.rockpapershotgun.com/images/2018/03/ss_c53823af83828a28f3798cdd831c40df1c1a2524-620x300.jpg)
![oxenfree tvtropes oxenfree tvtropes](https://static.tvtropes.org/pmwiki/pub/images/developmentgag31minutos_5.png)
(Emphasis on “Man”) | Outside Your Heaven – Matthew Weise Jane Campbell compares The Witness to Jonathan Blow’s previous game, Braid, and finds them to be two sides of the same mind.
![oxenfree tvtropes oxenfree tvtropes](https://static.tvtropes.org/pmwiki/pub/images/vibe_3.jpg)
Time and The Island | Eruditorum Press – Jane Campbell.Joel Goodwin goes down the rabbit hole of the mental journey that The Witness’ puzzles take you on as you begin to think through them. The Unbearable Now: An Interpretation of The Witness | YouTube – Electron Dance – Joel Goodwin.Michael Clarkson says that art is not about that “One True Meaning™” and it would be a mistake to try find it for The Witness. One Hand Clapping | LudoNarratology – Michael Clarkson.Oxenfree, Memory and Public History | Play the Past – Christopher SawulaĬhristopher Sawula sees Oxenfree’s island as an example of how history is represented by our preservation of the past and how the errors can creep in.Red Angel looks at the characters Clarissa and Alex as two people coping with the loss of a loved one. Oxenfree The Duality of Grief in Clarissa and Alex | YouTube – Red Angel – Angelina Bonilla.Miguel Penabella looks at what indie game Oxenfree has to say about nostalgia in the form of a coming of age story reminiscent of John Hughes film. Open World: Nostalgia Ultra | Haywire Magazine – Miguel Penabella.Critical Compilation – Firewatch | Minding Games – Ada KnitterĪ collection of the myriad different ways Firewatch has been written and talked about.Katherine Cross looks at the portrait of men created by the games Firewatch and Catherine as more human examples than what most video games offer. So what about the men: A deeper look at Firewatch and Catherine | Gamasutra – Kathrine Cross.Noah Caldwell-Gervais compares Firewatch and The Long Dark as games in the tradition of western nature fiction and non-fiction. Game Natures: Firewatch and The Long Dark | YouTube – Noah Caldwell-Gervais.These works are the bedrock of any media criticism, and critics should examine and challenge their objects of interest, be they new titles released this year, or the games of the past. Critical Distance is proud to present the 2016 edition of This Year In Video Game Blogging! Pieces on particular gamesĮvery year the majority of criticism is focused on particular games, and this year is no exception. This post is a roundup of the most representative critical pieces of 2016.
![oxenfree tvtropes oxenfree tvtropes](https://static.tvtropes.org/pmwiki/pub/images/rsz_1593936282_1.png)
We’ve become braver intellectuals, more ready to stand against the troubles we see looming ahead on the horizon. This year, it feels as our collective position has evolved. In other years, games critics have noted problems or complained about the staleness of the state of the field. This process of reading through our archives is the main way I make sense of what the year was like. Resist the poisonous ideologies that have taken root.įor seven years, I have created Critical Distance’s annual roundup of the most important games writing. Resist the calcification of “the way things are”. Going through the archives of the past year, if I had to boil all this writing down into a single word, it would be “resist.” As far back as day one of this year I found lots of emotive and thought-provoking work in which games critics were all telling each other, in some sense, to “resist.”